Top 10k strings from Runaway Robot (1984)(Games Computing).z80
in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Covertapes / Sinclair ZX Spectrum - Covertapes - [Z80] (TOSEC-v2007-01-01) /
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3 numplayers=two 3 direction=one+ 2 olddir=direction: 2 numplayers 2 initialize 2 energy=energy-skill: 1 yloc=nyloc: 1 yloc,xloc;" ";: 1 yloc,xloc; 1 y+y+one,x+x+one; 1 y+y+dy+one,x+x+dx+one; 1 xloc=zero: 1 xloc=nxloc: 1 the maze, to collect the storage> 1 t$="p")+(two 1 t$="o")+(four 1 t$="a")+(three 1 syloc=y+y+one: 1 sxloc=x+x+one: 1 still alive? 1 steps to take to move in each cardinal direction 1 start coord of robot 1 skill=skill+one: 1 skill=l(n): 1 setup vars 1 set complexity of maze 1 score=score+skill: 1 score=s(n): 1 s(n)=score: 1 s(i)=zero: 1 player data 1 play the game 1 p$=E$(direction) 1 oppdir>four 1 oppdir=oppdir-four 1 oppdir=direction+two: 1 one;"SCORE: 1 one;"PLEASE ENTER Y OR N";: 1 one;"PLEASE ENTER 1 or 2";: 1 one;"PLAYER ";n;: 1 one;"DO YOU WANT TO PLAY"; 1 nyloc=yloc+dy 1 nyloc<zero 1 nyloc,nxloc;p$;: 1 nxloc=xloc+dx: 1 nxloc<zero 1 numplayers= 1 noprize=zero 1 noprize=skill 1 noprize=noprize-one: 1 no double back 1 more=numplayers 1 more=more-one 1 maxcount>300 1 maxcount=skill*20 1 maxcount=300 1 look for a key 1 len=len-one 1 l(n)=skill: 1 haywire whenever it hits a wall!> 1 h(i),v(i),x: 1 four;score; 1 energy=e(n): 1 e(n)=energy: 1 dy=v(direction): 1 dy=v(direction) 1 dx=h(direction): 1 dx=h(direction) 1 draw maze and play 1 draw a star 1 do this player 1 direction=oppdir 1 direction=olddir 1 direction=d 1 define user graphics 1 count=zero 1 count=count+one: 1 count<maxcount 1 chose a random start 1 cells. Beware - the robot goes> 1 YOUR SCORE WAS: ! 1 YOU JUST RAN OUT OF ENERGY.! 1 Updated May 1993 for 1 Start of program 1 Speculator PD release 1 RUNAWAY ROBOT> 1 PLEASE ENTER Y OR N 1 PLEASE ENTER 1 or 2 1 PLAYER 2 : * 1 PLAYER 1 : * 1 HOW MANY PLAYERS[1,2]?> 1 Guide the Runaway Robot around> 1 GAME DELAY FACTOR[1..9]? 1 DO YOU WANT TO PLAY! 1 D,sxmax,symax,dx,dy,zero,one,two,three,four,len,direction,oppdir,count,i 1 Check for last-minute change 1 AGAIN[Y,N]? 1 ;"YOUR SCORE WAS: ";SCORE;: 1 ;"YOU JUST RAN OUT OF ENERGY.";: 1 ;"SCORES:"; 1 ;"RUNAWAY ROBOT" 1 ;"PLAYER 2 : ";s(two); 1 ;"PLAYER 1 : ";s(one); 1 ;"PLAYER ";n; 1 ;"HOW MANY PLAYERS[1,2]?" 1 ;"GAME DELAY FACTOR[1..9]? "; 1 ;"AGAIN[Y,N]?"; 1 ;" By Simon N Goodwin & Jon Smith "'' 1 88 >80 0<< 1 +speed*3000 1 ** RUNAWAY ROBOT 1 ** & Simon N Goodwin 1 *(symax-one)) 1 (y+y+one,x+x+one)=56 1 (syloc,sxloc)=56 1 (nyloc,nxloc)=59 1 (nyloc,nxloc)=56 1 (energy+45 1 (cy,cx)=59 1 (cy,cx)=56 1 "the maze, to collect the storage" 1 "haywire whenever it hits a wall!" 1 "cells. Beware - the robot goes" 1 "Runaway C" 1 "Play ZX BASIC or HISOFT BASIC?" 1 "Guide the Runaway Robot around" 1 for slow BASIC 1 for fast code" 1 By Simon N Goodwin & Jon Smith > 1 1983 jon smith